2011. július 6., szerda

MSI Radeon HD 3850 OC GDDR3 játékokkal - 1ft, nmá - Jelenlegi ára: 1 Ft

MSI Radeon HD 3850 OC GDDR3
Model: RX3850-T2D256E-OC
Eladó nagyobbra váltás miatt, kiváló és halk hűtése van - PWM fordulatszabályzott, nem melegszik túl mint a referenciahűtéses.
OC = OverClocked, tehát gyárilag tuningolt verzió. 1280-as felbontásban bármilyen játékot szépen visz.
Próbagaranciát biztosítok!
Legmagasabb licit viszi vagy: villámáron azonnal vihető!!!
Tartozékok, amik a fotón is láthatók: tápátalakító, DVI-HDMI átalakító, DVI-Dsub átalakító, HDTV-out átkalakító kábelek, DriverCD.
Mellékelt játékok: Lord of the Rings - Shadows of Angmar, Colin Mcrae DIRT
Tulajdonságok:
Graphics Engine     Radeon HD 3850
Bus Standard     PCI Express x16 2. 0
Memory Type     GDDR3
Memory Size(MB)     256
Memory Interface     256bit
Core Clock Speed(MHz)     690
Memory Clock Speed(MHz)     1656
DVI Output     2
D-SUB Output     2 (via DVI to D-Sub adaptor)
HDMI-Output     1 (via DVI to HDMI adaptor)
TV-Output     1 (via S-Video to Composite)
HDTV Support     Y
HDCP Support     Y
HDMI Support     Y
Dual-link DVI     Y
Display Output (Max Resolution)     2560 X 1600
RAMDACs     400
DirectX Version Support     10. 1
OpenGL Version Support     2. 1
CrossFire Support     Y
RADEON™ HD 3850 Chipset Features and Specifications
666 million transistors on 55nm fabrication process
PCI Express 2. 0 x16 bus interface
256-bit GDDR3/GDDR4 memory interface
Bus Memory Controller
-Fully distributed design with 512-bit internal ring bus for memory reads and writes
Microsoft® DirectX® 10. 1 support
- 2x/4x/8x modes.
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling.
- Temporal anti-aliasing.
- Adaptive anti-aliasing mode.
- Shader Model 4. 1
- 32-bit floating point texture filtering
- Indexed cube map arrays
- Independent blend modes per render target
- Pixel coverage sample masking
- Read/write multi-sample surfaces with shaders
- Gather4 texture fetching
Dynamic Geometry Acceleration
- High performance vertex cache
- Programmable tessellation unit
- Accelerated geometry shader path for geometry amplification
- Memory read/write cache for improved stream output performance
OpenGL 2. 0 support
Unified Superscalar Shader Architecture
- 320 stream processing units
* Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
* Common instruction set and texture unit access supported for all types of shaders
* Dedicated branch execution units and texture address processors
- 128-bit floating point precision for all operations
- Command processor for reduced CPU overhead
- Shader instruction and constant caches
- Up to 80 texture fetches per clock cycle
- Up to 128 textures per pixel
- Fully associative multi-level texture cache design
- DXTC and 3Dc+ texture compression
- High resolution texture support (up to 8192 x 8192)
- Fully associative texture Z/stencil cache designs
- Double-sided hierarchical Z/stencil buffer
- Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
- Lossless Z & stencil compression (up to 128: 1)
- Lossless color compression (up to 8: 1)
- 8 render targets (MRTs) with anti-aliasing support
- Physics processing support
Anti-aliasing features
- Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
- Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
- Adaptive super-sampling and multi-sampling
- Temporal anti-aliasing
- Gamma correct
- Super AA (ATI CrossFire™ configurations only)
- All anti-aliasing features compatible with HDR rendering
Texture filtering features
- 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
- 128-bit floating point HDR texture filtering
- Bicubic filtering
- sRGB filtering (gamma/degamma)
- Percentage Closer Filtering (PCF)
- Depth & stencil texture (DST) format support
- Shared exponent HDR (RGBE 9: 9: 9: 5) texture format support
HDCP - High-bandwidth Digital Content Protection
HDCP is a content protection specification to protect digital entertainment content across the DVI/HDMI interface. The HDCP provides a robust, cost-effective and transparent method for transmitting and receiving digital entertainment similar to DVI/HDMI-compliant digital displays. HDCP encrypts the data transmitted between the DVI/HDMI connector on the graphics adapter and the display. To provide this support, both the graphics adapter and the display need to have an HDCP transmitter and receiver respectively.
CrossFire Multi-GPU Technology
- Scale up rendering performance and image quality with 2 or more GPUs
- Integrated compositing engine
- High performance dual channel interconnect.
PERFORMANCES
• Memory interface: 256-bit
• Engine Clock Speed: 690MHz
• Memory Clock Speed: 1656MHz
• Stream Processing Units: 320
• Texture Units: 16



Jelenlegi ára: 1 Ft

Az aukció vége: 2011-07-13 20:40
. MSI Radeon HD 3850 OC GDDR3 játékokkal - 1ft, nmá - Jelenlegi ára: 1 Ft

0 megjegyzés:

Megjegyzés küldése